David I. Waddington is Associate Professor in the Department of Education at Concordia University and is the leader of the Civic Gaming Project. His ongoing research interests are located at the intersection between technology and citizenship. Current research foci include video games and citizenship, contemporary explorations of John Dewey’s work on science and technology, and the concept of intercultural citizenship in Québec. His work has been recognized with awards from Concordia University and the Canadian Society for the Study of Education, and he has received funding from both the Fonds du Recherche du Québec (FRQSC) and the Social Sciences and Humanities Research Council (SSHRC).
Visit Dr. Waddington’s academia.edu profile to see his latest articles.
Dr. Thomas Fennewald recently completed his term as Postdoctoral Research Fellow at the Department of Education of Concordia University in Montréal, Québec, and he continues to wor. Tom graduated with a Ph.D. from the Inquiry Methodology program in the Department of Counseling and Educational Psychology in the School of Education at Indiana University Bloomington. He earned a M.Sc. in Learning and Developmental Science from Indiana University, and a B.S. in Chemistry from the Missouri University of Science and Technology.
As a research methodologist, learning scientist, and game designer, Tom specializes in the study and design of civic and science games, particularly those about sustainability, political negotiation, and climate change. He also specializes in the critique of methodological approaches to inquiry in the social sciences, the analysis of pedagogical techniques, and in the development of innovative assessments. He has created game-based methods that can be used to assess of morals and negotiation within social dilemmas and he has consulted on the development of mental model model eliciting tools used for promoting and assessing learning in STEM disciplines.
Emily Sheepy is completing an MA in Educational Technology at Concordia University. Her research focuses on message design and evaluation in multimedia instructional design. Her interests include serious gaming, human-computer interaction, usability in new media, and new literacies.
Will Robinson is a PhD Candidate in the Humanities Program at Concordia University. He currently works under the auspices of the Centre for Technoculture, Art and Games. His design practice intermingles with his research focus on serious games, esports, feminist critique and actor-network theory. His work is funded by the university, in addition to both the Fonds du Recherche du Québec (FRQSC) and the Social Sciences and Humanities Research Council (SSHRC).
Dr. Vivek Venkatesh is Associate Professor in the Educational Technology program at Concordia. Since joining Concordia as a full-time faculty member in 2008, Dr. Venkatesh has secured, either as principal investigator, co-principal investigator or co-investigator on multi-institutional research teams, more than $2 million in funding at provincial, federal and international levels. His research publications traverse the areas of learning sciences, the impact of social media on online learning, extreme heavy metal subcultures, and the integration of information and communication technologies in university settings. He has delivered a dozen invited addresses and keynote speeches at international conferences and meetings in Canada, Sweden, France, China and Japan.
Dr. Ann-Louise Davidson is an associate professor of Education at Concordia University where she teaches in the educational technology graduate program. Her research interests revolve around the changes brought by digital technologies in society and in the educational system, and their impact on how human beings learn individually and socially. In education, she uses collaborative action research methods as a means to understand and explain how users experience technologies. In non-educational settings, she studies the impact of digital technologies on the social integration of minorities and marginalized populations. In the past few years she has been involved with several charitable organizations to help adults living with intellectual disabilities develop new capabilities through solving ill-structured problems and developing a better sense of self-advocacy.
With a doctoral focus on education, educational technology, multimodal learning, and instructional design, Kris continues to focus on how to engage learners to better facilitate industry-level skill set transfer. His research publications explore the prospects and tensions between students’ perceived confidence with computer technologies, or, digital bravado, and teachers’ technology integration in the classroom. Additionally, his academic research involves the analyzation of the multimedia instructional design discourse present in niche gaming and media production training communities – focusing on the elements of multimedia instructional design that master-level participants use to move novice-level players toward expert level skill acquisition.
Tieja Thomas is a Ph.D. candidate within the Educational Studies stream of the PhD Education program at Concordia University. Her research lies at the intersection of citizenship education and educational technology, which allows her to explore the relationship between technological evolution and socio-political, as well as cultural change. Her doctoral research program uses a framework of radical democracy to explore how interactions within social network sites impact existing social paradigms, both locally and globally. This research serves as a platform for a larger research program which she co-developed and serves as co-Principal Investigator that seeks to build curricula for learning across the lifespan to prevent and combat hate speech appearing in online environments (funded by the Kanishka Project Contribution Program (Public Safety and Emergency Preparedness Canada)). Ms. Thomas is a recipient of both a SSHRC Doctoral Fellowship and a Concordia University Faculty of Arts & Science Graduate Fellowship.
Wanting Zou is currently a post-graduate student in Educational Technology in Concordia University. She finished her BA in English at Northeastern University in China, and has worked as a language teacher for business executives for three years. She is interested in technology integration in education and in exploring different perspectives in multi-cultural learning and teaching.
Linda Overing is a Ph.D. student in the Department of Education at Concordia University. Her work focuses on international development and science education.
Chris Chiavatti is an undergraduate student at McGill University and is pursuing a Bachelor of Science degree in Microbiology and Immunology. He is excited to be participating in research in field that is so different from his current curricular pursuits. He also works in medical research at the McGill University Health Centre. Originally from Burnaby, B.C., he hopes to one day become a plastic surgeon.